I wonder to what degree Minecraft has on early development for building confidence for young children.
Chloe was fearful of fighting monsters in a virtual world, but overcame her fear by exploring caves with Daddy. Does that translate in any meaningful way to the real world?
It’ll be hard to separate that from the fact that my kids and I enjoy spending time with one another playing a computer game, and that has benefits within itself.
I do plan on becoming a relatively early adopter of VR (perhaps Gen 2), so the implications of VR on social interactions both intra and inter family will be very interesting to observe.
What happens when I start adding in two additional kids into the multiplayer experience? Will their social bonding they develop translate into real-world cooperation?
If sports are any indication, this would seem to be true.